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Northern Coast

The legendary capital of the Northern Lands

  • Permanent land. 

  • 4nd land in the Far North series. To reach Northern Coast you need to have completed the quests at Blumburg

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Things to know BEFORE you begin your travels

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Where can I get Encryption Copies for the Road Map?
You will find these at Funicular (through the portal in Magisterium). You have not chopped all the Archive Records or Magisterium Ruins there yet. 

- I have colonized Blumburg but I need Peaks Union Crones to make travel items to open northern lands.
Peaks Union Crones can now be made in the Embassy in Blumburg.

- Can I still fill orders in the Icebreaker and make energy if the land is colonized?
No, you can't. But you can still get energy: caviar is among the rewards you get for visiting your colony in Blumburg.

- I need trading contracts to be able to travel to Monde-Thierry, but I already colonized Blumburg. What do I do?
No worries. Trading Contracts are among the rewards you get for visiting your colony in Blumburg

Obsidian

Malachite

Road Map

To access Northern Coast you need the Road Map installed on your airship.

Produced in the Embassy at Blumburg

Encryption Copies needed for the Road Map - found in Funicular (though the Portal) on Magisterium - in Archive Records and Magisterium Ruins 

Reward for completing the land and quests is an interactive Bigfoot Statue

Materials

Bigfoot Trash - Find trash on Whaletown

Abstractus  - found when chopping Astral Stones

Bigfoot Sniffer Produced in the Wandering Merchant

Pop Gun - Produced at the Supreme Master

Composite- Found when upgrading Watchtowers

Domestication Folio - from the Supreme Master

Bigfoot's Cudgel - reward from the Bigfoot

Safety Certificate - upgrade the Town Buildings

Speed Certificate - repair the power circuit

Speed Certificate - upgrade the greenhouse

Resources

Astral Stone

Trash

Travelling Merchant

Upgrade

100

+100

+4

Production

1

=10

+5

Supreme Master

Upgrade

100

+100

+10

Production

1

=30

+100

Limit 10

1

=100

+7

Limit 10

Watchtower

There are 5 towers to find

Upgrade

120

+3

+3

Reward:

Bigfoot

Mysterious Bigfoot., find them with the help of the Bigfoot Sniffer, they are in different places for all players.  You need to move all over the land and they will appear if you have the dog with you. 

Bigfoot are not easy to find, so just keep walking over the land.  

Upgrade

1

Reward:

Guardsman

Upgrade

10

+20

+50

Whaletown

Greenhouse

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Upgrade

500

+300

+200

Reward:

Town Building

There are 7 buildings, we need to construct a Magic Dome so they will not not be demolished in the first storm.

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Upgrade

60

+15

+10

Reward:

McManus

Production

1

=12

+3

Limit 37

1

=12

+3

Limit 12

Psi-energy Generator

Connect the power circuit to the turbines to power Whaletown on the long voyage

Reward:  1

Check each connection by clicking the Psi-Energy Generator. 

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See maps below

Administration

Upgrade

7

+1

+1

Quests

Great Secret

There are so many stories and legends about the Northern capital! But seeing is believing: it's better to roam the streets of Whaletown yourself than listen to the stories of seen-it-all merchants.

Reward:

500

600

100

Make the Road Map in the Embassy at Blumburg

Install the Road Map onto the Airship

Set out to Magisterium Campus

No sooner had we reached the capital suburbs than adventures started! The journey promises to be unforgettable!

Pit Stop

Poor guy who crashed the wagon is now daydreaming about some shaggy monsters. The things exhaustion makes you see!

Reward:

800

650

3

Cut down some Astral Stones

Get some Bigfoot's Trash

Fix the Wandering Merchant's Wagon (upgrade the Wandering Merchant to level 2)

Hope the merchant won't try to check again what's sturdier: the wagon or the tree.

Martial Law

Hm, I can't recall seeing any capitals surrounded by military officers in peacetime. Has anything serious happened there, I wonder?"

Reward:

1000

800

4

Talk to the Supreme Master (upgrade the Master to level 2)

Make a Bigfoot Sniffer at the Wandering Merchant's

Make a Pop Gun at the Oberster Meister's"

Who came up with an idea of solving all problems with tools of war? We should try tools of diplomacy first...

Unexpected Neighbours

Everything is just like we expected: some kind of Bigfoots present a threat to the capital. Something tells me they are not as dangerous as they seem.

Reward:

1200

900

2

Find a Bigfoot and chase it away with the help of the Pop Gun (Use the Bigfoot Sniffer to find Bigfoot)

Get a few Bigfoot Bludgeons from the runaway Bigfoots

Set out to Whaletown

According to the legends, Bigfoots live in impregnable mountains. What made them go down to the valleys?

Round-the-world tour

The capital of the North will soon set out on its next journey. We have to fix something while the town is still here.

Reward:

3000

1000

30

Fill the Hothouse with fruit to prepare the Capital for its long journey (upgrade the Hothouse to level 2)

Put a Magic Dome around the Town Building to make sure it's not blown away during the first storm

Get a few Safety Certificates

That's much better! At least it won't have to send a mayday singal in the middle of the ocean.

Autopilot

Whaletown will become a true work of machine art if we make it float on autopilot! That would be amazing! The town would roam the oceans infinitely!

Reward:

4500

1500

5

Make a few Power Circuits at the McManus

Start all Town Engines using the Psi-energy Generator and the Power Circuit

Get a Speed Certificate

All systems function normally. The town is ready to set out any minute!

Hoist the sails!

Last preparations before Whaletown sets sail. Final touches and farewell to the ground!

Reward:

8000

1500

3

Report to the Whaletown Administration the town is ready to set sail (upgrade the Administration to level 2)

It's hard to believe how such a great town gradually turns into a tiny dot on the horizon.

Watchtowers & Supreme Master

Mining deposits on this land

Pipeline - click images to enlarge.  You can make 37 straight and 12 corner pieces.  You will have 1 straight and 1 corner piece left over.

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